Putting Players First: Human-Centered Game Development towards Accessibility & Diversity, Equity, and Inclusion
In this session, we advocate for co-designing with players at the center. We will present approaches, methods, and practical guidelines for incorporating accessibility & DEI into game development with Godot from the start. Through case studies, we will show how inclusive design leads to more intuitive, usable, and engaging games for all players.
Chrysa Bika