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Jaanus Jaggo (Perfoon)Jaanus Jaggo (Perfoon)

I’m an indie game developer, the author of the Abandoned Spaceship Demo scene. Currently still making the game Blastronaut.

Sessions at GodotFest 25

Raytracing is simple for 2D games!
Ballsaal Talk
50 minutes
English
This session will be recorded
2D games often struggle to match the visual appeal of 3D games, since they can't use common lighting techniques. However, these effects can be created with quite simple shaders, an…
Jaanus Jaggo (Perfoon) Jaanus Jaggo (Perfoon)