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Joseph HillJoseph Hill

By day, Joseph Hill works with longtime collaborator Miguel de Icaza at Xibbon, where they’re bringing the Godot engine to iPad and iPhone through Xogot, a native iOS port designed to make mobile game development with Godot more accessible. Prior to Xibbon, Joseph joined Miguel in co-founding Xamarin, where they brought C# to mobile platforms and helped enable C# support in several game engines along the way.

Joseph is also an active community organizer. He co-founded BoGo, the Boston Godot developers group, and helped organize GodotCon Boston, the first GodotCon held in North America.

Sessions at GodotFest 25

Mobilizing Godot
Ballsaal Talk
25 minutes
English
Video available
In this talk, we’ll explore how and why developers should start thinking about mobile earlier in their process.
Joseph Hill Joseph Hill
Shipping Godot: From Build to Player
Ballsaal Event
50 minutes
English
Video available
Which platform should you ship and when should you branch out? This panel brings together perspectives from web, PC storefronts, consoles, and mobile to compare the main paths and what they typically ask of a Godot project.
Pablo Navarro Pablo Navarro
Paul Lawitzki Paul Lawitzki
Joseph Hill Joseph Hill
Dom Harris Dom Harris
Ben Vehling Ben Vehling