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Krystof KlestilKrystof Klestil

Krystof Klestil has been using Godot since April 2018 and credits the engine with helping him become a game developer, as it just made sense to him from the start. With a long-time passion for game creation, Krystof has explored various creative pursuits ranging from websites and graphic design to leatherworking and knitting before focusing on game development.

In 2020, Krystof co-founded Mad Cookies with friends and has been making games together with the team since then. His experience spans both 2D and 3D game development, with particular expertise in creating engaging card-based gameplay systems and visual design.

Sessions at GodotFest 25

Making of Cards in Fogpiercer
Iberico Talk
50 minutes
English
This session will be recorded
In talk I'll show how we went about implementing both 2D and 3D versions of the cards in Fogpiercer.
Krystof Klestil Krystof Klestil

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