Luca Leonardi is a Godot enthusiast and generalist game developer with over 5 years of experience using the engine. With a background in web development and a passion for creative game development, Luca has successfully published several games across different platforms, including Zook Adventure on Android, which has surpassed 50,000 downloads.
Currently working at Rising Pixel, a studio focused on web games, Luca has been releasing titles on platforms like Poki, CrazyGames, and others for the past two years. As a generalist developer, Luca loves working across disciplines—programming, art, design, and music—to craft interactive experiences.
What initially drew Luca to Godot was its open, flexible nature that empowers solo and small-team creators. With experience in both web development and game development, Luca brings unique insights into the current state of Godot Web development and the challenges of shipping web games with the engine.
At GodotFest 25, Luca will share practical insights about what works and what doesn’t when using Godot for real-world web game production, drawing from extensive experience in both the engine and the web gaming industry.