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Max de KroonMax de Kroon

Composer, sound designer and gameplay audio programmer making adaptive audio systems for indie studios and solo developers. Their work focuses on creating sonic environments that respond dynamically to unique gameplay mechanics, from concept to implementation.

Currently, they are working on a range of projects, including a surrealist puzzle experience in VR, a rhythm-based acrobatics game and a procedural documentary on the colonialist gaze.

Besides game development, Max teaches Digital Literacy to teenagers and kids, using games to introduce students to design and programming logic.

Sessions at GodotFest 26