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Mike SchulzeMike Schulze

Mike Schulze is a software developer from Germany, with over 35 years of programming experience. Starting his coding journey at 18 with Basic and Turbo Pascal, Mike has evolved through multiple programming languages including Assembler, C, C++, Java, C#, and GDScript.

With professional experience across multiple software companies, Mike has made development both his career and passion. His extensive background in software engineering has led him to create and maintain the GdUnit4 and GdUnit4Net testing frameworks for the Godot community, bringing professional-grade testing capabilities to Godot developers worldwide.

Sessions at GodotFest 25

Building Robust Godot Games with GdUnit4 & GdUnit4Net
Italy Workshop
60 minutes
English
This session will not be recorded
Maintaining code quality in growing Godot projects is challenging. This presentation introduces GdUnit4 and GdUnit4Net, comprehensive testing frameworks that bring professional testing capabilities to Godot development.
Mike Schulze Mike Schulze
GdUni4 live demo + technical overview
Iberico Talk
25 minutes
English
This session will be recorded
Live demo of GdUnit4 with writing and running tests for gameplay logic and scenes, plus best practices and Q&A.
Mike Schulze Mike Schulze

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