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Patricia BergerPatricia Berger

Patricia Berger brings a decade of professional backend development, cloud consulting, and data engineering experience to the game development world. With hands-on work in professional game development while maintaining game development as a hobby, Patricia is excited to share practical insights and real-world solutions.

At GodotFest 25, Patricia will present on adding backend features to Godot projects, transforming single-player experiences into connected, community-driven platforms. This session will cover backend architecture for games, real-time multiplayer implementation, analytics, social systems, and best practices for integrating Godot with backend services. Attendees will learn how to level up their projects with features like guilds, chat, challenges, and real-time play.

Sessions at GodotFest 25

New Game+: Adding Backend Features to Your Godot Projects
Talk
50 minutes
English
This session will be recorded
Add backend features and cloud services to your Godot projects
Patricia Berger Patricia Berger

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