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Patrick ExnerPatrick Exner

Patrick Exner is an expert in GDExtension development and C++ integration with Godot. With deep knowledge of the official Godot documentation and extensive experience using the godot-cpp-template, Patrick specializes in helping developers unlock the full power of Godot through native extensions.

His expertise covers the complete GDExtension development workflow, from setting up development environments to integrating external C++ libraries with Godot projects. Patrick’s practical approach focuses on getting developers quickly started with GDExtension development while building on intermediate C++ knowledge.

At GodotFest 25, Patrick will lead a workshop on integrating external C++ libraries with Godot through GDExtensions. This hands-on session will cover essential techniques for extending Godot’s capabilities, practical examples of library integration, and best practices for developing robust, maintainable extensions that leverage the power of native C++ code.

Sessions at GodotFest 25

Unlocking GDExtension Power: Integrating external C++ Libraries
Italy Workshop
60 minutes
English
This session will not be recorded
In this workshop attendees will learn about different ways to integrate third-party C++ libraries into the Godot Engine using the GDExtension system.
Patrick Exner Patrick Exner

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