Rémi Verschelde (also known as Akien) directs the day-to-day development of the Godot Engine as project manager and release manager. He co-founded W4 Games to help studios adopt Godot at scale, bridging the open-source community with commercial partners. Rémi continues to collaborate closely with contributors around the world to evolve the roadmap, steward long-term maintenance, and keep Godot’s open-source governance thriving.