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Unlocking GDExtension Power: Integrating external C++ Libraries

Workshop Godotfest25 2025
Patrick Exner
Patrick Exner
Game developer and educator

In this workshop attendees will learn about different ways to integrate third-party C++ libraries into the Godot Engine using the GDExtension system. We will explore C/C++ package managers such as Conan and vcpkg for managing the C/C++ library dependencies and how they can be integrated with SCons and other build systems. As a demonstration we will use the open-source simdjson library and integrate it through a GDExtension wrapper. By the end of the session, attendees will have a clear idea how to integrate third-party C/C++ libraries into Godot in a scalable way using the GDExtension system.

60 minutes
English
This session will not be recorded

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